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Treehouse Palace
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Treehouse Palace

Apr 16, 2015

This model was created as part of a short film group project where we each had separate responsibilities, but worked together to craft a story and create art assets for it…

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Church – The Priest Film
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Duration: 2 Weeks Software: Maya, zBrush, xNormal   Images: [Show as slideshow] Video:   This model was created for my thesis short film Trypticity: The Priest. I wanted to practice baking down maps from zBrush to Maya via xNormal. You can see the whole project...

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Cartoon Car
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Cartoon Car

Nov 25, 2014

I initially made this stylized car for a friend who was finishing up his senior film at SCAD-Atlanta. Later I decided to use this model to practice using Mudbox for texturing since I was not initally happy with the texturing prior…

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Ferrari F430 Spider
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Ferrari F430 Spider

Nov 21, 2014

During my final undergraduate class at SCAD-Atlanta I was looking for a few extra things to add to my portfolio. The idea of modeling a car grabbed my interest, and after spending some time researching I decided to go with the Ferrari F430 Spider….

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Montclair Productions: Animated Logo ID
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In late 2012 I met screenwriter/filmmaker Eric Hunsley, who was looking for a 3D Artist to animate his logo for his company Montclair Productions. Over the course of the next year, in between school projects, I worked on making this happen for him.

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Bedroom Environment Concept
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This concept was also created for the feature film that a good friend of mine began concepting for in 2010. My challenge for this scene was in achieving a believable render while maintaining a reasonable render time….

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META – My 2nd 16mm Film!
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META, my second 16mm film & the first time I used artificial lighting with film. Rather than telling a linear narrative I wanted to create a more abstract film geared towards evoking a feeling of love and desire. “META” tells the story of a female overcoming her fear and opening herself up to a man.

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Archangel – My First 16mm Film
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Archangel is my first attempt at shooting on 16mm film. Coming from using 3D this was a huge change in thinking. Overall it was a great experience in spite of shooting without an assistant and untrained talent!

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Maiden Flight
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Maiden Flight

Dec 21, 2012

Maiden Flight is a story about the strength it takes to let go of what you love most by showing how far a handicap man will go to give his wife a dream, even if she is not alive to see it. In doing so he sees what he is capable of in spite of his despair…

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Infinite
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Infinite

Dec 4, 2012

In our world we pride ourselves on who we are and what we want to become, creating identities through the things around us. However, not everyone is in the right place to find their identity. Infinite is a short about a ball’s attempt to fit into a world that doesn’t seem to have a place for it.

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Low Poly Env. – Formative Assessment Racing
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Client: Department of Education for North Carolina Employer: Center for Urban Affairs and Community Services (CUACS) Contribution: Game Level Designer, Animator Project Duration: 2 months Software: Photoshop, Maya, After Effects, Unity [Show as slideshow]  Description: As a contract freelance artist for the Center for Urban Affairs and Community Services (CUACS), I collaborated with another 3D artist, one unity programmer, and my project manager/UI designer to...

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The Big Bad Pig
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The Big Bad Pig

Dec 3, 2012

The Big Bad Pig was a collaborative studio project that I was a part of during my first year of Graduate school at NC State. A class of about 15 students split up task in a full pipeline production for a short film…

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Hairdryer
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Hairdryer

Nov 29, 2012

My goal was to create a photo-realistic rendering of the hair dryer using only Maya. In addition to the modeling, I explored 3 different, 3 point light set ups for this prop. 3 point lighting is a system of lighting objects with three dedicated types of light…

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Microsoft Arc Mouse
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Microsoft Arc Mouse

Nov 27, 2012

This was one of the first projects I did while coming into the Graduate school at the College of Design, NC State University. The project was meant to be a warm up assignment to see where everyone’s comfort level was at with modeling in Maya….

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GNN Spot Concept
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GNN Spot Concept

Nov 25, 2012

I created this concept for a presentation held at Georgia Tech’s Media Fest 2010, displaying pre-production work for a full length motion picture project. Based on CNN’s Larry King…

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Yang
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Yang

Nov 17, 2012

Yang is my senior film that I completd for my undergraduate bachelors degree at SCAD-Atlanta….

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